Basic Heists

The basic heists are the heists you should focus on most of the time. These heists represent the bread and butter of most criminal careers in the game. We've listed them here in order of difficulty and if you're new to the game we recommend mastering them in this order. Keep in mind that the marble rewards are awarded to each crew member with additional marbles handed out based on the participation, and number, of fellow crew members you might have.

Hotel Robbery

Target:Hotel
Difficulty:1
Loot:Family Heirloom
Reward:3 extra marbles
Card Limit:5 cards

Office Robbery

Target:Head Office
Difficulty:1
Loot:Company Secrets
Reward:3 extra marbles
Card Limit:5 cards

Record Studio Robbery

Target:Record Studio
Difficulty:2
Loot:Master Tape
Reward:4 extra marbles
Card Limit:5 cards

Post Office Robbery

Target:Post Office
Difficulty:2
Loot:Postal Money Order
Reward:4 extra marbles
Card Limit:5 cards

Hospital Robbery

Target:Hospital
Difficulty:4
Loot:Vial of Experimental Drug
Reward:5 extra marbles
Card Limit:5 cards

Temple Intrusion

Target:Temple
Difficulty:4
Loot:
Reward:
Card Limit:5 cards

Bank Robbery

Target:Bank
Difficulty:5
Loot:Gold Bar
Reward:6 extra marbles
Card Limit:5 cards

Special Heists

In addition to the basic heists there are a number of special heists which are available to you from time to time. These heists may have different modifiers, and uncommon obstacles to breach, which make them harder to complete than the basic heists. The loot from these heists are normally worth a lot more than the loot from basic heists so you should always do your best to complete as many of these as possible.

Museum Heist

Target:Museum
Difficulty:3
Loot:Famous Portrait
Reward:10 extra marbles and chance of earning special gear.
Card Limit:5 cards
Special:Available as Heist of the Week only.

Grave Robbery

Target:Graveyard
Difficulty:2
Loot:Book of the Dead
Reward:10 extra marbles
Card Limit:5 cards
Special:Available on Day of the Dead only. Tools commonly associated with zombie and ghost hunting are recommended for this type of heist.

Corporate Espionage

Target:Research Center
Difficulty:4
Loot:Stolen Data File
Reward:10 extra marbles and chance of earning special gear.
Card Limit:5 cards
Special:Available as Heist of the Week only.

Police Station Heist

Target:Police Station
Difficulty:5
Loot:Criminal Evidence
Reward:10 extra marbles and chance of earning special gear.
Card Limit:5 cards
Special:Available as Heist of the Week only.

Bullion Depository Heist

Target:Bullion Depository
Difficulty:7
Loot:Platinum Bar
Reward:30 extra marbles
Card Limit:2 cards
Special:This heist is available at all times but your crew is only allowed to complete it once every 28 days.

Miscellaneous Heists

Not all heists award crew members with valuable loot or marbles. These miscellaneous heists are available at all times and serve a variety of situational purposes.

Prison Breaks & Prison Rescues

A prison break is a heist started by imprisoned crew members in an attempt to escape from jail. A prison rescue is a heist started by crew members on the outside to rescue an imprisoned crew member. No special awards are awarded for these heists. Prison Escape is a helpful skill for these types of heists.

Store Robberies

Simple heists pulled off on general stores which award the criminals with petty cash. These heists are mainly for newcomers and criminals who are in desperate need of some quick bucks. Basic Crime is a helpful skill for this type of heist.

Grand Larceny

These heists take place in city hall. The only reason to pull off one of these heists is to gain a safe house to stash loot in. All criminal crews need a safe house if they are to become contenders in the criminal crew rankings. Burglary is a helpful skill for this type of heist.